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Night is Coming - Prince Velimir

This is an illustration of the game character Prince Velimir from the PC computer game Night is coming. I was engaged in this Project, but this work i mad as just a fanart, which I don't plan to use for commercial purposes. I didn't create the character, I made illustration. This artwork is just of my personal research. This is my personal research with AI generation and photobash combination.
I've been experimenting with AI here, especially Stable Diffusion.
You can check my pipeline.
Enjoy.

Poster

Poster

I took 3d model, imported it into Blender3d, set light and pose. After that i rendered PNG image and processed this through the Stable Diffusion AI(Image to Image). I prompted: “realistic, high fidelity character in slavic settings”.

I took 3d model, imported it into Blender3d, set light and pose. After that i rendered PNG image and processed this through the Stable Diffusion AI(Image to Image). I prompted: “realistic, high fidelity character in slavic settings”.

Lighting and pose in Blender3D

When I’ve got such result, i decided to changed a bit percent of “image strength” and make more different variation of this character just for fun.

When I’ve got such result, i decided to changed a bit percent of “image strength” and make more different variation of this character just for fun.

Next i generated suitable background for this character in SD. Now I needed just integrated PNG generated character into AI background and make quick post render.

Next i generated suitable background for this character in SD. Now I needed just integrated PNG generated character into AI background and make quick post render.

Voila! Like that you can apply AI technology for your art 2d pipeline. Enjoy.

Voila! Like that you can apply AI technology for your art 2d pipeline. Enjoy.

And a little 2d-sketch which i made using traditional cg tools and art academic skills.

And a little 2d-sketch which i made using traditional cg tools and art academic skills.

The project which I took as a sample for my experiment.